looking for work?

Get well-scoped RFPs from qualified buyers

We work with buyers to build clear briefs with realistic requirements, so every new partnership is set up for success.

Merit

Your work speaks. We make sure buyers hear it.

We put you in front of projects built for what you do best. So when we recommend you, buyers listen.

How to work with CDR

We keep a live view of the global games market: studios, shipped work, and who did what. You're likely already in it. Meeting us helps us understand what your team does best, so when a project fits, you're a call away.

01

Introduce your studio

Send your deck and book a call. We'll get to know your team, your work, and the projects you're looking for.
02

Get matched to projects

We match your capabilities and past work to incoming briefs. When one fits, we bring it to you directly.
03

Claim your profile

Introduce your studio to join the waitlist and know when they’re live.

WHAT PROVIDERS PAY

6.25%

blended over the term

Year one

10%

Year two-four

5%

Then

nothing

Market intelligence providers

The more complete your profile, the better we can match you to the right work.

We map thousands of studios, their shipped titles, their teams, and what each one actually delivered. It's how a studio that fits a brief surfaces on merit.

Get your studio on record

We already track most of the global market, so you're probably in it. Telling us yourself means we have your credits right — and can reach you fast when a brief matches.

Thank you, we'll get in touch with you as soon as possible.
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FAQ

Straight answers for studios

Getting work

Do we need to sign up?

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We already track most of the global market, so your studio is probably in it. But introducing yourself means we get your details right and can reach you fast when something matches, which matters quite a bit on time-sensitive briefs.

What kind of work comes through CDR?

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Production: full-SKU development, co-development, art, animation, porting, prototyping, audio, QA, VFX, localization, and more. From single-discipline packages to multi-year co-dev programs.

Marketing: trailers and key art, community management, user acquisition, influencer and PR, store-page and ASO work.

We work with a broad range of buyers from indie publishers to AAA studios, as well as platform holders and non-endemic companies either working in or entering games.

How do you decide which studios to put in front of a buyer?

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Primarily fit with the need and buyer, evidenced by work you have actually shipped. Not who we spoke to most recently, and no pay to play. Every studio we work with is on the same term.

Can we pay to be shortlisted?

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No. There is no promotion to buy, no featured tier, no ad slot. If that existed, buyers would stop trusting CDR’s objectivity.

How many studios are we up against?

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Usually three to six, depending on scope and whether CDR is the exclusive sourcing partner or not. We try and keep the field tight on purpose; a wide field wastes your bid effort and buries the buyer in noise.

How long do we get to respond?

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Bid windows are set by the buyer’s timeline and we tell you up front. If the window is too short for the scope, say so. We would rather push the buyer than get a rushed proposal.

Will we know who the buyer is?

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Usually yes. Occasionally a buyer will ask us to keep them anonymous until later in the process; when that happens we tell you what we can about size, stage, and platform so you can price it properly.

Why did we lose?

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Unless buyers ask us not to, we will let you know the process shook out and what you could have done to improve for next time.

Fees

What does it cost to work with CDR?

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Nothing to be put forward. We are paid only when you win work we sourced.

What is the commission?

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6.25% blended rate over four years, only collected on payments actually received. 

10% of what you bill in year one, 5% in years two through four. Same rate for every studio, every project type.

We do have separate fees for freelancers and will announce those shortly.

Why does the commission run for years instead of ending at the introduction?

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A one-time placement pays us for signing a deal rather than for the partnership working. Structuring our fee so the lion's share of our earnings is in the tail means we are incentivized to sign partnerships that last.

This not only means we’re incentivized to make the best possible match, but also work with buyers to ensure the project is set up for success from the jump; the scope, the budget, and timeline are all achievable.

What if we are paid in revenue share?

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Rev share means you are trading fees now for upside later. Our commission takes the same trade: 10% of your share in the first year after launch, 5% in the three years that follow.

Does everyone really pay the same?

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Yes. Standard terms, no negotiated rates, no volume discounts, no exceptions.

What if we already know the buyer?

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Then it is not a referral sourced by CDR and no commission applies. If we introduce a client you have already spoken to about the project we bring, just show us and the referral is void.

What if the buyer comes back with a second project?

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Follow on work that comes out of an introduction we made still covered, such as an extension, a sequel or additional scope. Work you win from that client independently is not. If a new opportunity starts somewhere other than our introduction, written records settle it.

Do you take fees on work we win on our own?

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No. Only engagements we sourced.

How and when do we pay CDR?

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Only after the buyer has paid you. Each month we send a short form, you confirm what came in, and we invoice against it. If nothing came in, confirm that and you owe nothing.

Contracts

Who do we contract with?

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Usually the buyer, directly. We make the introduction or send the proposal, and step out of the ongoing relationship once you are onboarded.

If the buyer is using CDR as their Prime Contractor, we’ll tell you upfront and you’ll subcontract through CDR, but still work directly with the buyer. No whitelabeling, no middlemanning.

Your studio profile

If we haven’t yet met, what do you already have on us?

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Whatever is available from public sources and our own research. Tell us what is wrong and we will fix it.

How do we get better matches?

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Provide us with complete project history and up-to-date information about your company. Missed connections usually come from credits we do not have or a capability we did not know you had built.